Meteor Placement - Along the outside of the arena (spokes + triangle) Golems - Center of the 3 circles
Phase 1 Rotation (This rotation includes Ravensclaw, and you can see how I determine what is coming up next; please note that you do not have to have this memorized, as I usually call it out as we go):
Ravensclaw > Ravensclaw > Red Stardust > Ravensbeak > Beam combo + Tank Explosion (3 seconds after beak) > Ravensclaw > Yellow dust > Ravensclaw > Lunar Dynamo > Meteor Stream > Ravensbeak > Ravensclaw > Tank Explosion + Red Stardust > Double Meteor Streams > Ravensclaw > Ravensbeak > Yellow Stardust > Ravensclaw followed by Tank Explosion > Beam combo > Ravensclaw > Red Stardust > Phase Push should have happened earlier or dps is too slow (5 meteors)
Phase Push occurs at 64%
Phase 2 - Golems Kill order - Green>Blue(attack the Red one if the color swap did not happen yet)>Red(formerly blue)
Feed golems as needed - If Blue(Red at start of phase) has 3 Hastes, be careful for the quick cast time of 'Earthshock'
Warrior - Green, Paladin - Red, White Mage - Blue; Warrior grabs White Mage's golem after theirs die
If it is the solo tank method, replace Warrior with MT and Paladin with Bard/Ninja
Second set of meteors - follow this diagram for the 3-3-2 split (ask for explanation if needed)
Note: Switch B and C around in the diagram for what we actually use (it'll be explained later)
Once the second set of golems are dead, we stack up between A and B; tanks are around 7 o'clock in the inner circle, tank is around 9 o'clock in the inner circle.
Phase 3 - Heavensfall
If the limit break gauge is low, or if we are trying to push for 3 bars, Black Mages can walk to the main tank and put up Manawall before Nael dives on them.
Depending on team comp, we either drop the first Ghost to 40% and use Caster LB2 to finish it off or we just straight up kill it.
If dps is on-track for phase pushing before second Ghost, we melee LB3 (takes off 3%, phase push at 46%)
If a second Ghost is expected, caster LB3 to kill it off at 90%.
Phase 4 - Elements + Divebombs
Everyone stacks up on the MT for this part. If the divebombs are dynamically marked, then someone will place them, however, if they are static, we'll be using the Japanese method to 'cheese' our way through (dragons are numbered and it shows which divebombs go first):